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path: root/src/wld/nouveau/nouveau.c
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/* wld: nouveau.c
 *
 * Copyright (c) 2013, 2014 Michael Forney
 *
 * Based in part upon nvc0_exa.c from xf86-video-nouveau, which is:
 *
 *     Copyright 2007 NVIDIA, Corporation
 *     Copyright 2008 Ben Skeggs
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include "drm-private.h"
#include "drm.h"
#include "pixman.h"
#include "nv_object.xml.h"
#include "g80_2d.xml.h"
#include "g80_defs.xml.h"

#include <nouveau.h>
#include <sys/mman.h>

enum nv_architecture
{
    NV_ARCH_50 = 0x50,
    NV_ARCH_C0 = 0xc0,
    NV_ARCH_E0 = 0xe0
};

struct nouveau_context
{
    struct wld_context base;
    struct nouveau_device * device;
    struct nouveau_client * client;
    enum nv_architecture architecture;
};

struct nouveau_renderer
{
    struct wld_renderer base;
    struct nouveau_object * channel;
    struct nouveau_pushbuf * pushbuf;
    struct nouveau_bufctx * bufctx;
    struct nouveau_object * nvc0_2d;

    struct nouveau_buffer * target;
};

struct nouveau_buffer
{
    struct buffer base;
    struct wld_exporter exporter;
    struct nouveau_context * context;
    struct nouveau_bo * bo;
};

#include "interface/context.h"
#include "interface/renderer.h"
#include "interface/buffer.h"
#define DRM_DRIVER_NAME nouveau
#include "interface/drm.h"
IMPL(nouveau_context, wld_context)
IMPL(nouveau_renderer, wld_renderer)
IMPL(nouveau_buffer, wld_buffer)

/**** DRM driver ****/
bool driver_device_supported(uint32_t vendor_id, uint32_t device_id)
{
    return vendor_id == 0x10de;
}

struct wld_context * driver_create_context(int drm_fd)
{
    struct nouveau_context * context;

    if (!(context = malloc(sizeof *context)))
        goto error0;

    if (nouveau_device_wrap(drm_fd, 0, &context->device) != 0)
        goto error1;

    switch (context->device->chipset & ~0xf)
    {
        /* TODO: Support NV50
        case 0x50:
        case 0x80:
        case 0x90:
        case 0xa0:
            context->architecture = NV_ARCH_50;
            break;
        */
        case 0xc0:
        case 0xd0:
            context->architecture = NV_ARCH_C0;
            break;
        /* TODO: Support NVE0
        case 0xe0:
        case 0xf0:
        case 0x100:
            context->architecture = NV_ARCH_E0;
            break;
        */
        default:
            return NULL;
    }

    if (nouveau_client_new(context->device, &context->client) != 0)
        goto error2;

    context_initialize(&context->base, &wld_context_impl);

    return &context->base;

  error2:
    nouveau_device_del(&context->device);
  error1:
    free(context);
  error0:
    return NULL;
}

/**** Context ****/
static inline bool ensure_space(struct nouveau_pushbuf * push, uint32_t count)
{
    if (push->end - push->cur > count)
        return true;

    return nouveau_pushbuf_space(push, count, 0, 0) == 0;
}

static inline void nv_add_dword(struct nouveau_pushbuf * push, uint32_t dword)
{
    *push->cur++ = dword;
}

static inline void nv_add_dwords_va(struct nouveau_pushbuf * push,
                                    uint16_t count, va_list dwords)
{
    while (count--)
        nv_add_dword(push, va_arg(dwords, uint32_t));
}

static inline void nv_add_data(struct nouveau_pushbuf * push,
                               void * data, uint32_t count)
{
    memcpy(push->cur, data, count * 4);
    push->cur += count;
}

static inline uint32_t nvc0_format(uint32_t format)
{
    switch (format)
    {
        case WLD_FORMAT_XRGB8888:
            return G80_SURFACE_FORMAT_BGRX8_UNORM;
        case WLD_FORMAT_ARGB8888:
            return G80_SURFACE_FORMAT_BGRA8_UNORM;
    }

    return 0;
}

enum
{
    GF100_COMMAND_TYPE_INCREASING       = 1,
    GF100_COMMAND_TYPE_NON_INCREASING   = 3,
    GF100_COMMAND_TYPE_INLINE           = 4
};

enum
{
    GF100_SUBCHANNEL_2D = 3,
};

static inline uint32_t nvc0_command(uint8_t type, uint8_t subchannel,
                                    uint16_t method, uint16_t count_or_value)
{
    return type << 29 | count_or_value << 16 | subchannel << 13 | method >> 2;
}

static inline void nvc0_inline(struct nouveau_pushbuf * push,
                               uint8_t subchannel, uint16_t method,
                               uint16_t value)
{
    nv_add_dword(push, nvc0_command(GF100_COMMAND_TYPE_INLINE,
                                    subchannel, method, value));
}

static inline void nvc0_methods(struct nouveau_pushbuf * push,
                                uint8_t subchannel, uint16_t start_method,
                                uint16_t count, ...)
{
    va_list dwords;
    nv_add_dword(push, nvc0_command(GF100_COMMAND_TYPE_INCREASING,
                                    subchannel, start_method, count));
    va_start(dwords, count);
    nv_add_dwords_va(push, count, dwords);
    va_end(dwords);
}

#define nvc0_2d(push, method, count, ...) \
    nvc0_methods(push, GF100_SUBCHANNEL_2D, method, count, __VA_ARGS__)
#define nvc0_2d_inline(push, method, value) \
    nvc0_inline(push, GF100_SUBCHANNEL_2D, method, value)

static bool nvc0_2d_initialize(struct nouveau_renderer * renderer)
{
    int ret;

    ret = nouveau_object_new(renderer->channel, GF100_2D, GF100_2D, NULL, 0,
                             &renderer->nvc0_2d);

    if (ret != 0)
        goto error0;

    if (!ensure_space(renderer->pushbuf, 5))
        goto error1;

    nvc0_2d(renderer->pushbuf, NV1_SUBCHAN_OBJECT, 1,
            renderer->nvc0_2d->handle);
    nvc0_2d_inline(renderer->pushbuf, G80_2D_OPERATION,
                   G80_2D_OPERATION_SRCCOPY_AND);
    nvc0_2d_inline(renderer->pushbuf, G80_2D_UNK0884, 0x3f);
    nvc0_2d_inline(renderer->pushbuf, G80_2D_UNK0888, 1);

    return true;

  error1:
    nouveau_object_del(&renderer->nvc0_2d);
  error0:
    return false;
}

static void nvc0_2d_finalize(struct nouveau_renderer * renderer)
{
    nouveau_object_del(&renderer->nvc0_2d);
}

struct wld_renderer * context_create_renderer(struct wld_context * base)
{
    struct nouveau_context * context = nouveau_context(base);
    struct nouveau_renderer * renderer;
    struct nvc0_fifo fifo = { };
    int ret;

    if (!(renderer = malloc(sizeof *renderer)))
        goto error0;

    ret = nouveau_object_new(&context->device->object, 0,
                             NOUVEAU_FIFO_CHANNEL_CLASS, &fifo, sizeof fifo,
                             &renderer->channel);

    if (ret != 0)
        goto error1;

    ret = nouveau_pushbuf_new(context->client, renderer->channel, 4, 32 * 1024,
                              true, &renderer->pushbuf);

    if (ret != 0)
        goto error2;

    if (nouveau_bufctx_new(context->client, 1, &renderer->bufctx) != 0)
        goto error3;

    if (!nvc0_2d_initialize(renderer))
        goto error4;

    renderer_initialize(&renderer->base, &wld_renderer_impl);
    renderer->target = NULL;

    return &renderer->base;

  error4:
    nouveau_bufctx_del(&renderer->bufctx);
  error3:
    nouveau_pushbuf_del(&renderer->pushbuf);
  error2:
    nouveau_object_del(&renderer->channel);
  error1:
    free(renderer);
  error0:
    return NULL;
}

static bool export(struct wld_exporter * exporter, struct wld_buffer * base,
                   uint32_t type, union wld_object * object)
{
    struct nouveau_buffer * buffer = nouveau_buffer(base);

    switch (type)
    {
        case WLD_DRM_OBJECT_HANDLE:
            object->u32 = buffer->bo->handle;
            return true;
        case WLD_DRM_OBJECT_PRIME_FD:
            if (nouveau_bo_set_prime(buffer->bo, &object->i) != 0)
                return false;
            return true;
        default:
            return false;
    }
}

static struct nouveau_buffer * new_buffer(struct nouveau_context * context,
                                          uint32_t width, uint32_t height,
                                          uint32_t format, uint32_t pitch)
{
    struct nouveau_buffer * buffer;

    if (!(buffer = malloc(sizeof *buffer)))
        return NULL;

    buffer_initialize(&buffer->base, &wld_buffer_impl,
                        width, height, format, pitch);
    buffer->context = context;
    buffer->exporter.export = &export;
    wld_buffer_add_exporter(&buffer->base.base, &buffer->exporter);

    return buffer;
}

static inline uint32_t roundup(uint32_t value, uint32_t alignment)
{
    return (value + alignment - 1) & ~(alignment - 1);
}

struct buffer * context_create_buffer(struct wld_context * base,
                                      uint32_t width, uint32_t height,
                                      uint32_t format, uint32_t flags)
{
    struct nouveau_context * context = nouveau_context(base);
    struct nouveau_buffer * buffer;
    uint32_t bpp = format_bytes_per_pixel(format),
             pitch = roundup(width * bpp, 64), bo_flags;
    union nouveau_bo_config config = { };

    if (!(buffer = new_buffer(context, width, height, format, pitch)))
        goto error0;

    bo_flags = NOUVEAU_BO_VRAM;

    if (flags & WLD_DRM_FLAG_SCANOUT)
        bo_flags |= NOUVEAU_BO_CONTIG;

    if (height > 0x40 && !(flags & WLD_FLAG_MAP))
    {
        config.nvc0.tile_mode = 0x40;
        config.nvc0.memtype = 0xfe;
        height = roundup(height, 0x80);
    }
    else
        bo_flags |= NOUVEAU_BO_MAP;

    if (nouveau_bo_new(context->device, bo_flags, 0, pitch * height,
                       &config, &buffer->bo) != 0)
    {
        goto error1;
    }

    return &buffer->base;

  error1:
    free(buffer);
  error0:
    return NULL;
}

struct buffer * context_import_buffer(struct wld_context * base,
                                      uint32_t type, union wld_object object,
                                      uint32_t width, uint32_t height,
                                      uint32_t format, uint32_t pitch)
{
    struct nouveau_context * context = (void *) base;
    struct nouveau_buffer * buffer;
    struct nouveau_bo * bo = NULL;

    switch (type)
    {
        case WLD_DRM_OBJECT_PRIME_FD:
            if (nouveau_bo_prime_handle_ref(context->device,
                                            object.i, &bo) != 0)
            {
                goto error0;
            }
            break;
        default: goto error0;
    }

    if (!(buffer = new_buffer(context, width, height, format, pitch)))
        goto error1;

    buffer->bo = bo;

    return &buffer->base;

  error1:
    nouveau_bo_ref(NULL, &buffer->bo);
  error0:
    return NULL;
}

void context_destroy(struct wld_context * base)
{
    struct nouveau_context * context = nouveau_context(base);

    nouveau_client_del(&context->client);
    nouveau_device_del(&context->device);
    free(context);
}

/**** Renderer ****/
uint32_t renderer_capabilities(struct wld_renderer * renderer,
                               struct buffer * buffer)
{
    if (buffer->base.impl == &wld_buffer_impl)
        return WLD_CAPABILITY_READ | WLD_CAPABILITY_WRITE;

    return 0;
}

bool renderer_set_target(struct wld_renderer * base, struct buffer * buffer)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);

    if (buffer && buffer->base.impl != &wld_buffer_impl)
        return false;

    renderer->target = buffer ? nouveau_buffer(&buffer->base) : NULL;

    return true;
}

static inline void nvc0_2d_use_buffer(struct nouveau_renderer * renderer,
                                      struct nouveau_buffer * buffer,
                                      uint16_t format_method, uint16_t format)
{
    uint32_t access = format == G80_2D_SRC_FORMAT ? NOUVEAU_BO_RD
                                                  : NOUVEAU_BO_WR;

    nvc0_2d_inline(renderer->pushbuf, format_method, format);

    if (buffer->bo->config.nvc0.memtype)
    {
        nvc0_2d(renderer->pushbuf, format_method + 0x04, 2,
                0, buffer->bo->config.nvc0.tile_mode);
    }
    else
    {
        nvc0_2d_inline(renderer->pushbuf, format_method + 0x04, 1);
        nvc0_2d(renderer->pushbuf, format_method + 0x14, 1,
                buffer->base.base.pitch);
    }

    nvc0_2d(renderer->pushbuf, format_method + 0x18, 4,
            buffer->base.base.width, buffer->base.base.height,
            buffer->bo->offset >> 32, buffer->bo->offset);
    nouveau_bufctx_refn(renderer->bufctx, 0, buffer->bo,
                        NOUVEAU_BO_VRAM | access);
}

void renderer_fill_rectangle(struct wld_renderer * base, uint32_t color,
                             int32_t x, int32_t y,
                             uint32_t width, uint32_t height)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);
    struct nouveau_buffer * dst = renderer->target;
    uint32_t format;

    if (!ensure_space(renderer->pushbuf, 18))
        return;

    format = nvc0_format(dst->base.base.format);

    nouveau_bufctx_reset(renderer->bufctx, 0);
    nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, format);
    nvc0_2d(renderer->pushbuf, G80_2D_DRAW_SHAPE, 3,
            G80_2D_DRAW_SHAPE_RECTANGLES, format, color);
    nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);

    if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
        return;

    nvc0_2d(renderer->pushbuf, G80_2D_DRAW_POINT32_X(0), 4,
            x, y, x + width, y + height);
}

void renderer_copy_rectangle(struct wld_renderer * base,
                             struct buffer * buffer_base,
                             int32_t dst_x, int32_t dst_y,
                             int32_t src_x, int32_t src_y,
                             uint32_t width, uint32_t height)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);

    if (buffer_base->base.impl != &wld_buffer_impl)
        return;

    struct nouveau_buffer * src = nouveau_buffer(&buffer_base->base),
                          * dst = renderer->target;
    uint32_t src_format, dst_format;

    if (!ensure_space(renderer->pushbuf, 33))
        return;

    src_format = nvc0_format(src->base.base.format);
    dst_format = nvc0_format(dst->base.base.format);

    nouveau_bufctx_reset(renderer->bufctx, 0);
    nvc0_2d_use_buffer(renderer, src, G80_2D_SRC_FORMAT, src_format);
    nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, dst_format);
    nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);

    if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
        return;

    nvc0_2d_inline(renderer->pushbuf, G80_GRAPH_SERIALIZE, 0);
    nvc0_2d_inline(renderer->pushbuf, G80_2D_BLIT_CONTROL,
                   G80_2D_BLIT_CONTROL_ORIGIN_CENTER
                 | G80_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE);
    nvc0_2d(renderer->pushbuf, G80_2D_BLIT_DST_X, 12,
            dst_x, dst_y, width, height, 0, 1, 0, 1, 0, src_x, 0, src_y);

    renderer_flush(base);
}

void renderer_draw_text(struct wld_renderer * base,
                        struct font * font, uint32_t color,
                        int32_t x, int32_t y, const char * text,
                        uint32_t length, struct wld_extents * extents)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);
    struct nouveau_buffer * dst = renderer->target;
    uint32_t format;
    int ret;
    struct glyph * glyph;
    FT_UInt glyph_index;
    uint32_t c, count;
    int32_t origin_x = x;

    if (!ensure_space(renderer->pushbuf, 17))
        return;

    format = nvc0_format(dst->base.base.format);

    nouveau_bufctx_reset(renderer->bufctx, 0);
    nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, format);
    nvc0_2d_inline(renderer->pushbuf, G80_2D_SIFC_BITMAP_ENABLE, 1);
    nvc0_2d(renderer->pushbuf, G80_2D_SIFC_BITMAP_FORMAT, 6,
            G80_2D_SIFC_BITMAP_FORMAT_I1,
            0,          /* SIFC_FORMAT */
            G80_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE,
            0, color,   /* SIFC_BITMAP_COLOR_BIT0, SIFC_BITMAP_COLOR_BIT1 */
            0           /* SIFC_BITMAP_WRITE_BIT0_ENABLE */
    );
    nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);

    if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
        return;

    if (length == -1)
        length = strlen(text);

    while ((ret = FcUtf8ToUcs4((FcChar8 *) text, &c, length)) > 0 && c != '\0')
    {
        text += ret;
        length -= ret;
        glyph_index = FT_Get_Char_Index(font->face, c);

        if (!font_ensure_glyph(font, glyph_index))
            continue;

        glyph = font->glyphs[glyph_index];

        if (glyph->bitmap.width == 0 || glyph->bitmap.rows == 0)
            goto advance;

        count = (glyph->bitmap.pitch * glyph->bitmap.rows + 3) / 4;

        if (!ensure_space(renderer->pushbuf, 12 + count))
            return;

        nvc0_2d(renderer->pushbuf, G80_2D_SIFC_WIDTH, 10,
                /* Use the pitch instead of width to ensure the correct
                 * alignment is used. */
                glyph->bitmap.pitch * 8, glyph->bitmap.rows,
                0, 1, 0, 1,
                0, origin_x + glyph->x, 0, y + glyph->y);
        nv_add_dword(renderer->pushbuf,
                     nvc0_command(GF100_COMMAND_TYPE_NON_INCREASING,
                                  GF100_SUBCHANNEL_2D,
                                  G80_2D_SIFC_DATA, count));
        nv_add_data(renderer->pushbuf, glyph->bitmap.buffer, count);

      advance:
        origin_x += glyph->advance;
    }

    if (extents)
        extents->advance = origin_x - x;
}

void renderer_flush(struct wld_renderer * base)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);

    nouveau_pushbuf_kick(renderer->pushbuf, renderer->channel);
    nouveau_pushbuf_bufctx(renderer->pushbuf, NULL);
}

void renderer_destroy(struct wld_renderer * base)
{
    struct nouveau_renderer * renderer = nouveau_renderer(base);

    nvc0_2d_finalize(renderer);
    nouveau_bufctx_del(&renderer->bufctx);
    nouveau_pushbuf_del(&renderer->pushbuf);
    nouveau_object_del(&renderer->channel);
    free(renderer);
}

/**** Buffer ****/
bool buffer_map(struct buffer * base)
{
    struct nouveau_buffer * buffer = nouveau_buffer(&base->base);

    /* If the buffer is tiled, it cannot be mapped into virtual memory in order
     * to appear linear like intel can do with map_gtt. */
    if (buffer->bo->config.nvc0.tile_mode)
        return false;

    if (nouveau_bo_map(buffer->bo, NOUVEAU_BO_WR,
                       buffer->context->client) != 0)
    {
        return false;
    }

    buffer->base.base.map = buffer->bo->map;

    return true;
}

bool buffer_unmap(struct buffer * base)
{
    struct nouveau_buffer * buffer = nouveau_buffer(&base->base);

    if (munmap(buffer->bo->map, buffer->bo->size) == -1)
        return false;

    buffer->bo->map = NULL;
    base->base.map = NULL;

    return true;
}

void buffer_destroy(struct buffer * base)
{
    struct nouveau_buffer * buffer = nouveau_buffer(&base->base);

    nouveau_bo_ref(NULL, &buffer->bo);
    free(buffer);
}