/* wld: intel.c * * Copyright (c) 2013, 2014 Michael Forney * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "drm-private.h" #include "drm.h" #include "intel/batch.h" #include "intel/blt.h" #include "wld-private.h" #include #include #include struct intel_context { struct wld_context base; drm_intel_bufmgr * bufmgr; }; struct intel_renderer { struct wld_renderer base; struct intel_batch batch; struct intel_buffer * target; }; struct intel_buffer { struct buffer base; struct wld_exporter exporter; drm_intel_bo * bo; }; #include "interface/context.h" #include "interface/renderer.h" #include "interface/buffer.h" #define DRM_DRIVER_NAME intel #include "interface/drm.h" IMPL(intel_context, wld_context) IMPL(intel_renderer, wld_renderer) IMPL(intel_buffer, wld_buffer) /**** DRM driver ****/ bool driver_device_supported(uint32_t vendor_id, uint32_t device_id) { return vendor_id == 0x8086; } struct wld_context * driver_create_context(int drm_fd) { struct intel_context * context; context = malloc(sizeof *context); if (!context) goto error0; context_initialize(&context->base, &wld_context_impl); context->bufmgr = drm_intel_bufmgr_gem_init(drm_fd, INTEL_BATCH_SIZE); if (!context->bufmgr) goto error1; return &context->base; error1: free(context); error0: return NULL; } /**** Context ****/ struct wld_renderer * context_create_renderer(struct wld_context * base) { struct intel_context * context = intel_context(base); struct intel_renderer * renderer; if (!(renderer = malloc(sizeof *renderer))) goto error0; if (!(intel_batch_initialize(&renderer->batch, context->bufmgr))) goto error1; renderer_initialize(&renderer->base, &wld_renderer_impl); return &renderer->base; error1: free(renderer); error0: return NULL; } static bool export(struct wld_exporter * exporter, struct wld_buffer * base, uint32_t type, union wld_object * object) { struct intel_buffer * buffer = intel_buffer(base); switch (type) { case WLD_DRM_OBJECT_HANDLE: object->u32 = buffer->bo->handle; return true; case WLD_DRM_OBJECT_PRIME_FD: if (drm_intel_bo_gem_export_to_prime(buffer->bo, &object->i) != 0) return false; return true; default: return false; } } static struct buffer * new_buffer(uint32_t width, uint32_t height, uint32_t format, uint32_t pitch, drm_intel_bo * bo) { struct intel_buffer * buffer; if (!(buffer = malloc(sizeof *buffer))) return NULL; buffer_initialize(&buffer->base, &wld_buffer_impl, width, height, format, pitch); buffer->bo = bo; buffer->exporter.export = &export; wld_buffer_add_exporter(&buffer->base.base, &buffer->exporter); return &buffer->base; } struct buffer * context_create_buffer(struct wld_context * base, uint32_t width, uint32_t height, uint32_t format, uint32_t flags) { struct intel_context * context = intel_context(base); struct buffer * buffer; drm_intel_bo * bo; uint32_t tiling_mode = width >= 128 && !(flags & WLD_FLAG_CURSOR) ? I915_TILING_X : I915_TILING_NONE; unsigned long pitch; bo = drm_intel_bo_alloc_tiled(context->bufmgr, "buffer", width, height, 4, &tiling_mode, &pitch, 0); if (!bo) goto error0; if (!(buffer = new_buffer(width, height, format, pitch, bo))) goto error1; return buffer; error1: drm_intel_bo_unreference(bo); error0: return NULL; } struct buffer * context_import_buffer(struct wld_context * base, uint32_t type, union wld_object object, uint32_t width, uint32_t height, uint32_t format, uint32_t pitch) { struct intel_context * context = intel_context(base); struct buffer * buffer; drm_intel_bo * bo; switch (type) { case WLD_DRM_OBJECT_PRIME_FD: { uint32_t size = width * height * format_bytes_per_pixel(format); bo = drm_intel_bo_gem_create_from_prime(context->bufmgr, object.i, size); break; } default: bo = NULL; }; if (!bo) goto error0; if (!(buffer = new_buffer(width, height, format, pitch, bo))) goto error1; return buffer; error1: drm_intel_bo_unreference(bo); error0: return NULL; } void context_destroy(struct wld_context * base) { struct intel_context * context = intel_context(base); drm_intel_bufmgr_destroy(context->bufmgr); free(context); } /**** Renderer ****/ uint32_t renderer_capabilities(struct wld_renderer * renderer, struct buffer * buffer) { if (buffer->base.impl == &wld_buffer_impl) return WLD_CAPABILITY_READ | WLD_CAPABILITY_WRITE; return 0; } bool renderer_set_target(struct wld_renderer * base, struct buffer * buffer) { struct intel_renderer * renderer = intel_renderer(base); if (buffer && buffer->base.impl != &wld_buffer_impl) return false; renderer->target = buffer ? intel_buffer(&buffer->base) : NULL; return true; } void renderer_fill_rectangle(struct wld_renderer * base, uint32_t color, int32_t x, int32_t y, uint32_t width, uint32_t height) { struct intel_renderer * renderer = intel_renderer(base); struct intel_buffer * dst = renderer->target; xy_color_blt(&renderer->batch, dst->bo, dst->base.base.pitch, x, y, x + width, y + height, color); } void renderer_copy_rectangle(struct wld_renderer * base, struct buffer * buffer_base, int32_t dst_x, int32_t dst_y, int32_t src_x, int32_t src_y, uint32_t width, uint32_t height) { struct intel_renderer * renderer = intel_renderer(base); if (buffer_base->base.impl != &wld_buffer_impl) return; struct intel_buffer * src = intel_buffer(&buffer_base->base), * dst = renderer->target; xy_src_copy_blt(&renderer->batch, src->bo, src->base.base.pitch, src_x, src_y, dst->bo, dst->base.base.pitch, dst_x, dst_y, width, height); } void renderer_draw_text(struct wld_renderer * base, struct font * font, uint32_t color, int32_t x, int32_t y, const char * text, uint32_t length, struct wld_extents * extents) { struct intel_renderer * renderer = intel_renderer(base); struct intel_buffer * dst = renderer->target; int ret; struct glyph * glyph; uint32_t row; FT_UInt glyph_index; uint32_t c; uint8_t immediate[512]; uint8_t * byte; int32_t origin_x = x; xy_setup_blt(&renderer->batch, true, BLT_RASTER_OPERATION_SRC, 0, color, dst->bo, dst->base.base.pitch); if (length == -1) length = strlen(text); while ((ret = FcUtf8ToUcs4((FcChar8 *) text, &c, length)) > 0 && c != '\0') { text += ret; length -= ret; glyph_index = FT_Get_Char_Index(font->face, c); if (!font_ensure_glyph(font, glyph_index)) continue; glyph = font->glyphs[glyph_index]; if (glyph->bitmap.width == 0 || glyph->bitmap.rows == 0) goto advance; byte = immediate; /* XY_TEXT_IMMEDIATE requires a pitch with no extra bytes */ for (row = 0; row < glyph->bitmap.rows; ++row) { memcpy(byte, glyph->bitmap.buffer + (row * glyph->bitmap.pitch), (glyph->bitmap.width + 7) / 8); byte += (glyph->bitmap.width + 7) / 8; } retry: ret = xy_text_immediate_blt(&renderer->batch, dst->bo, origin_x + glyph->x, y + glyph->y, origin_x + glyph->x + glyph->bitmap.width, y + glyph->y + glyph->bitmap.rows, (byte - immediate + 3) / 4, (uint32_t *) immediate); if (ret == INTEL_BATCH_NO_SPACE) { intel_batch_flush(&renderer->batch); xy_setup_blt(&renderer->batch, true, BLT_RASTER_OPERATION_SRC, 0, color, dst->bo, dst->base.base.pitch); goto retry; } advance: origin_x += glyph->advance; } if (extents) extents->advance = origin_x - x; } void renderer_flush(struct wld_renderer * base) { struct intel_renderer * renderer = intel_renderer(base); intel_batch_flush(&renderer->batch); } void renderer_destroy(struct wld_renderer * base) { struct intel_renderer * renderer = intel_renderer(base); intel_batch_finalize(&renderer->batch); free(renderer); } /**** Buffer ****/ bool buffer_map(struct buffer * base) { struct intel_buffer * buffer = intel_buffer(&base->base); if (drm_intel_gem_bo_map_gtt(buffer->bo) != 0) return false; buffer->base.base.map = buffer->bo->virtual; return true; } bool buffer_unmap(struct buffer * base) { struct intel_buffer * buffer = intel_buffer(&base->base); if (drm_intel_gem_bo_unmap_gtt(buffer->bo) != 0) return false; buffer->base.base.map = NULL; return true; } void buffer_destroy(struct buffer * base) { struct intel_buffer * buffer = intel_buffer(&base->base); drm_intel_bo_unreference(buffer->bo); free(buffer); }