aboutsummaryrefslogtreecommitdiff
path: root/src/wld/nouveau.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/wld/nouveau.c')
-rw-r--r--src/wld/nouveau.c678
1 files changed, 678 insertions, 0 deletions
diff --git a/src/wld/nouveau.c b/src/wld/nouveau.c
new file mode 100644
index 0000000..306c108
--- /dev/null
+++ b/src/wld/nouveau.c
@@ -0,0 +1,678 @@
+/* wld: nouveau.c
+ *
+ * Copyright (c) 2013, 2014 Michael Forney
+ *
+ * Based in part upon nvc0_exa.c from xf86-video-nouveau, which is:
+ *
+ * Copyright 2007 NVIDIA, Corporation
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "drm-private.h"
+#include "drm.h"
+#include "pixman.h"
+#include "nouveau/nv_object.xml.h"
+#include "nouveau/g80_2d.xml.h"
+#include "nouveau/g80_defs.xml.h"
+
+#include <nouveau.h>
+#include <sys/mman.h>
+
+enum nv_architecture
+{
+ NV_ARCH_50 = 0x50,
+ NV_ARCH_C0 = 0xc0,
+ NV_ARCH_E0 = 0xe0
+};
+
+struct nouveau_context
+{
+ struct wld_context base;
+ struct nouveau_device * device;
+ struct nouveau_client * client;
+ enum nv_architecture architecture;
+};
+
+struct nouveau_renderer
+{
+ struct wld_renderer base;
+ struct nouveau_object * channel;
+ struct nouveau_pushbuf * pushbuf;
+ struct nouveau_bufctx * bufctx;
+ struct nouveau_object * nvc0_2d;
+
+ struct nouveau_buffer * target;
+};
+
+struct nouveau_buffer
+{
+ struct buffer base;
+ struct wld_exporter exporter;
+ struct nouveau_context * context;
+ struct nouveau_bo * bo;
+};
+
+#include "interface/context.h"
+#include "interface/renderer.h"
+#include "interface/buffer.h"
+#define DRM_DRIVER_NAME nouveau
+#include "interface/drm.h"
+IMPL(nouveau_context, wld_context)
+IMPL(nouveau_renderer, wld_renderer)
+IMPL(nouveau_buffer, wld_buffer)
+
+/**** DRM driver ****/
+bool driver_device_supported(uint32_t vendor_id, uint32_t device_id)
+{
+ return vendor_id == 0x10de;
+}
+
+struct wld_context * driver_create_context(int drm_fd)
+{
+ struct nouveau_context * context;
+
+ if (!(context = malloc(sizeof *context)))
+ goto error0;
+
+ if (nouveau_device_wrap(drm_fd, 0, &context->device) != 0)
+ goto error1;
+
+ switch (context->device->chipset & ~0xf)
+ {
+ /* TODO: Support NV50
+ case 0x50:
+ case 0x80:
+ case 0x90:
+ case 0xa0:
+ context->architecture = NV_ARCH_50;
+ break;
+ */
+ case 0xc0:
+ case 0xd0:
+ context->architecture = NV_ARCH_C0;
+ break;
+ /* TODO: Support NVE0
+ case 0xe0:
+ case 0xf0:
+ case 0x100:
+ context->architecture = NV_ARCH_E0;
+ break;
+ */
+ default:
+ return NULL;
+ }
+
+ if (nouveau_client_new(context->device, &context->client) != 0)
+ goto error2;
+
+ context_initialize(&context->base, &wld_context_impl);
+
+ return &context->base;
+
+ error2:
+ nouveau_device_del(&context->device);
+ error1:
+ free(context);
+ error0:
+ return NULL;
+}
+
+/**** Context ****/
+static inline bool ensure_space(struct nouveau_pushbuf * push, uint32_t count)
+{
+ if (push->end - push->cur > count)
+ return true;
+
+ return nouveau_pushbuf_space(push, count, 0, 0) == 0;
+}
+
+static inline void nv_add_dword(struct nouveau_pushbuf * push, uint32_t dword)
+{
+ *push->cur++ = dword;
+}
+
+static inline void nv_add_dwords_va(struct nouveau_pushbuf * push,
+ uint16_t count, va_list dwords)
+{
+ while (count--)
+ nv_add_dword(push, va_arg(dwords, uint32_t));
+}
+
+static inline void nv_add_data(struct nouveau_pushbuf * push,
+ void * data, uint32_t count)
+{
+ memcpy(push->cur, data, count * 4);
+ push->cur += count;
+}
+
+static inline uint32_t nvc0_format(uint32_t format)
+{
+ switch (format)
+ {
+ case WLD_FORMAT_XRGB8888:
+ return G80_SURFACE_FORMAT_BGRX8_UNORM;
+ case WLD_FORMAT_ARGB8888:
+ return G80_SURFACE_FORMAT_BGRA8_UNORM;
+ }
+
+ return 0;
+}
+
+enum
+{
+ GF100_COMMAND_TYPE_INCREASING = 1,
+ GF100_COMMAND_TYPE_NON_INCREASING = 3,
+ GF100_COMMAND_TYPE_INLINE = 4
+};
+
+enum
+{
+ GF100_SUBCHANNEL_2D = 3,
+};
+
+static inline uint32_t nvc0_command(uint8_t type, uint8_t subchannel,
+ uint16_t method, uint16_t count_or_value)
+{
+ return type << 29 | count_or_value << 16 | subchannel << 13 | method >> 2;
+}
+
+static inline void nvc0_inline(struct nouveau_pushbuf * push,
+ uint8_t subchannel, uint16_t method,
+ uint16_t value)
+{
+ nv_add_dword(push, nvc0_command(GF100_COMMAND_TYPE_INLINE,
+ subchannel, method, value));
+}
+
+static inline void nvc0_methods(struct nouveau_pushbuf * push,
+ uint8_t subchannel, uint16_t start_method,
+ uint16_t count, ...)
+{
+ va_list dwords;
+ nv_add_dword(push, nvc0_command(GF100_COMMAND_TYPE_INCREASING,
+ subchannel, start_method, count));
+ va_start(dwords, count);
+ nv_add_dwords_va(push, count, dwords);
+ va_end(dwords);
+}
+
+#define nvc0_2d(push, method, count, ...) \
+ nvc0_methods(push, GF100_SUBCHANNEL_2D, method, count, __VA_ARGS__)
+#define nvc0_2d_inline(push, method, value) \
+ nvc0_inline(push, GF100_SUBCHANNEL_2D, method, value)
+
+static bool nvc0_2d_initialize(struct nouveau_renderer * renderer)
+{
+ int ret;
+
+ ret = nouveau_object_new(renderer->channel, GF100_2D, GF100_2D, NULL, 0,
+ &renderer->nvc0_2d);
+
+ if (ret != 0)
+ goto error0;
+
+ if (!ensure_space(renderer->pushbuf, 5))
+ goto error1;
+
+ nvc0_2d(renderer->pushbuf, NV1_SUBCHAN_OBJECT, 1,
+ renderer->nvc0_2d->handle);
+ nvc0_2d_inline(renderer->pushbuf, G80_2D_OPERATION,
+ G80_2D_OPERATION_SRCCOPY_AND);
+ nvc0_2d_inline(renderer->pushbuf, G80_2D_UNK0884, 0x3f);
+ nvc0_2d_inline(renderer->pushbuf, G80_2D_UNK0888, 1);
+
+ return true;
+
+ error1:
+ nouveau_object_del(&renderer->nvc0_2d);
+ error0:
+ return false;
+}
+
+static void nvc0_2d_finalize(struct nouveau_renderer * renderer)
+{
+ nouveau_object_del(&renderer->nvc0_2d);
+}
+
+struct wld_renderer * context_create_renderer(struct wld_context * base)
+{
+ struct nouveau_context * context = nouveau_context(base);
+ struct nouveau_renderer * renderer;
+ struct nvc0_fifo fifo = { };
+ int ret;
+
+ if (!(renderer = malloc(sizeof *renderer)))
+ goto error0;
+
+ ret = nouveau_object_new(&context->device->object, 0,
+ NOUVEAU_FIFO_CHANNEL_CLASS, &fifo, sizeof fifo,
+ &renderer->channel);
+
+ if (ret != 0)
+ goto error1;
+
+ ret = nouveau_pushbuf_new(context->client, renderer->channel, 4, 32 * 1024,
+ true, &renderer->pushbuf);
+
+ if (ret != 0)
+ goto error2;
+
+ if (nouveau_bufctx_new(context->client, 1, &renderer->bufctx) != 0)
+ goto error3;
+
+ if (!nvc0_2d_initialize(renderer))
+ goto error4;
+
+ renderer_initialize(&renderer->base, &wld_renderer_impl);
+ renderer->target = NULL;
+
+ return &renderer->base;
+
+ error4:
+ nouveau_bufctx_del(&renderer->bufctx);
+ error3:
+ nouveau_pushbuf_del(&renderer->pushbuf);
+ error2:
+ nouveau_object_del(&renderer->channel);
+ error1:
+ free(renderer);
+ error0:
+ return NULL;
+}
+
+static bool export(struct wld_exporter * exporter, struct wld_buffer * base,
+ uint32_t type, union wld_object * object)
+{
+ struct nouveau_buffer * buffer = nouveau_buffer(base);
+
+ switch (type)
+ {
+ case WLD_DRM_OBJECT_HANDLE:
+ object->u32 = buffer->bo->handle;
+ return true;
+ case WLD_DRM_OBJECT_PRIME_FD:
+ if (nouveau_bo_set_prime(buffer->bo, &object->i) != 0)
+ return false;
+ return true;
+ default:
+ return false;
+ }
+}
+
+static struct nouveau_buffer * new_buffer(struct nouveau_context * context,
+ uint32_t width, uint32_t height,
+ uint32_t format, uint32_t pitch)
+{
+ struct nouveau_buffer * buffer;
+
+ if (!(buffer = malloc(sizeof *buffer)))
+ return NULL;
+
+ buffer_initialize(&buffer->base, &wld_buffer_impl,
+ width, height, format, pitch);
+ buffer->context = context;
+ buffer->exporter.export = &export;
+ wld_buffer_add_exporter(&buffer->base.base, &buffer->exporter);
+
+ return buffer;
+}
+
+static inline uint32_t roundup(uint32_t value, uint32_t alignment)
+{
+ return (value + alignment - 1) & ~(alignment - 1);
+}
+
+struct buffer * context_create_buffer(struct wld_context * base,
+ uint32_t width, uint32_t height,
+ uint32_t format, uint32_t flags)
+{
+ struct nouveau_context * context = nouveau_context(base);
+ struct nouveau_buffer * buffer;
+ uint32_t bpp = format_bytes_per_pixel(format),
+ pitch = roundup(width * bpp, 64), bo_flags;
+ union nouveau_bo_config config = { };
+
+ if (!(buffer = new_buffer(context, width, height, format, pitch)))
+ goto error0;
+
+ bo_flags = NOUVEAU_BO_VRAM;
+
+ if (flags & WLD_DRM_FLAG_SCANOUT)
+ bo_flags |= NOUVEAU_BO_CONTIG;
+
+ if (height > 0x40 && !(flags & WLD_FLAG_MAP))
+ {
+ config.nvc0.tile_mode = 0x40;
+ config.nvc0.memtype = 0xfe;
+ height = roundup(height, 0x80);
+ }
+ else
+ bo_flags |= NOUVEAU_BO_MAP;
+
+ if (nouveau_bo_new(context->device, bo_flags, 0, pitch * height,
+ &config, &buffer->bo) != 0)
+ {
+ goto error1;
+ }
+
+ return &buffer->base;
+
+ error1:
+ free(buffer);
+ error0:
+ return NULL;
+}
+
+struct buffer * context_import_buffer(struct wld_context * base,
+ uint32_t type, union wld_object object,
+ uint32_t width, uint32_t height,
+ uint32_t format, uint32_t pitch)
+{
+ struct nouveau_context * context = (void *) base;
+ struct nouveau_buffer * buffer;
+ struct nouveau_bo * bo = NULL;
+
+ switch (type)
+ {
+ case WLD_DRM_OBJECT_PRIME_FD:
+ if (nouveau_bo_prime_handle_ref(context->device,
+ object.i, &bo) != 0)
+ {
+ goto error0;
+ }
+ break;
+ default: goto error0;
+ }
+
+ if (!(buffer = new_buffer(context, width, height, format, pitch)))
+ goto error1;
+
+ buffer->bo = bo;
+
+ return &buffer->base;
+
+ error1:
+ nouveau_bo_ref(NULL, &buffer->bo);
+ error0:
+ return NULL;
+}
+
+void context_destroy(struct wld_context * base)
+{
+ struct nouveau_context * context = nouveau_context(base);
+
+ nouveau_client_del(&context->client);
+ nouveau_device_del(&context->device);
+ free(context);
+}
+
+/**** Renderer ****/
+uint32_t renderer_capabilities(struct wld_renderer * renderer,
+ struct buffer * buffer)
+{
+ if (buffer->base.impl == &wld_buffer_impl)
+ return WLD_CAPABILITY_READ | WLD_CAPABILITY_WRITE;
+
+ return 0;
+}
+
+bool renderer_set_target(struct wld_renderer * base, struct buffer * buffer)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+
+ if (buffer && buffer->base.impl != &wld_buffer_impl)
+ return false;
+
+ renderer->target = buffer ? nouveau_buffer(&buffer->base) : NULL;
+
+ return true;
+}
+
+static inline void nvc0_2d_use_buffer(struct nouveau_renderer * renderer,
+ struct nouveau_buffer * buffer,
+ uint16_t format_method, uint16_t format)
+{
+ uint32_t access = format == G80_2D_SRC_FORMAT ? NOUVEAU_BO_RD
+ : NOUVEAU_BO_WR;
+
+ nvc0_2d_inline(renderer->pushbuf, format_method, format);
+
+ if (buffer->bo->config.nvc0.memtype)
+ {
+ nvc0_2d(renderer->pushbuf, format_method + 0x04, 2,
+ 0, buffer->bo->config.nvc0.tile_mode);
+ }
+ else
+ {
+ nvc0_2d_inline(renderer->pushbuf, format_method + 0x04, 1);
+ nvc0_2d(renderer->pushbuf, format_method + 0x14, 1,
+ buffer->base.base.pitch);
+ }
+
+ nvc0_2d(renderer->pushbuf, format_method + 0x18, 4,
+ buffer->base.base.width, buffer->base.base.height,
+ buffer->bo->offset >> 32, buffer->bo->offset);
+ nouveau_bufctx_refn(renderer->bufctx, 0, buffer->bo,
+ NOUVEAU_BO_VRAM | access);
+}
+
+void renderer_fill_rectangle(struct wld_renderer * base, uint32_t color,
+ int32_t x, int32_t y,
+ uint32_t width, uint32_t height)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+ struct nouveau_buffer * dst = renderer->target;
+ uint32_t format;
+
+ if (!ensure_space(renderer->pushbuf, 18))
+ return;
+
+ format = nvc0_format(dst->base.base.format);
+
+ nouveau_bufctx_reset(renderer->bufctx, 0);
+ nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, format);
+ nvc0_2d(renderer->pushbuf, G80_2D_DRAW_SHAPE, 3,
+ G80_2D_DRAW_SHAPE_RECTANGLES, format, color);
+ nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);
+
+ if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
+ return;
+
+ nvc0_2d(renderer->pushbuf, G80_2D_DRAW_POINT32_X(0), 4,
+ x, y, x + width, y + height);
+}
+
+void renderer_copy_rectangle(struct wld_renderer * base,
+ struct buffer * buffer_base,
+ int32_t dst_x, int32_t dst_y,
+ int32_t src_x, int32_t src_y,
+ uint32_t width, uint32_t height)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+
+ if (buffer_base->base.impl != &wld_buffer_impl)
+ return;
+
+ struct nouveau_buffer * src = nouveau_buffer(&buffer_base->base),
+ * dst = renderer->target;
+ uint32_t src_format, dst_format;
+
+ if (!ensure_space(renderer->pushbuf, 33))
+ return;
+
+ src_format = nvc0_format(src->base.base.format);
+ dst_format = nvc0_format(dst->base.base.format);
+
+ nouveau_bufctx_reset(renderer->bufctx, 0);
+ nvc0_2d_use_buffer(renderer, src, G80_2D_SRC_FORMAT, src_format);
+ nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, dst_format);
+ nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);
+
+ if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
+ return;
+
+ nvc0_2d_inline(renderer->pushbuf, G80_GRAPH_SERIALIZE, 0);
+ nvc0_2d_inline(renderer->pushbuf, G80_2D_BLIT_CONTROL,
+ G80_2D_BLIT_CONTROL_ORIGIN_CENTER
+ | G80_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE);
+ nvc0_2d(renderer->pushbuf, G80_2D_BLIT_DST_X, 12,
+ dst_x, dst_y, width, height, 0, 1, 0, 1, 0, src_x, 0, src_y);
+
+ renderer_flush(base);
+}
+
+void renderer_draw_text(struct wld_renderer * base,
+ struct font * font, uint32_t color,
+ int32_t x, int32_t y, const char * text,
+ uint32_t length, struct wld_extents * extents)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+ struct nouveau_buffer * dst = renderer->target;
+ uint32_t format;
+ int ret;
+ struct glyph * glyph;
+ FT_UInt glyph_index;
+ uint32_t c, count;
+ int32_t origin_x = x;
+
+ if (!ensure_space(renderer->pushbuf, 17))
+ return;
+
+ format = nvc0_format(dst->base.base.format);
+
+ nouveau_bufctx_reset(renderer->bufctx, 0);
+ nvc0_2d_use_buffer(renderer, dst, G80_2D_DST_FORMAT, format);
+ nvc0_2d_inline(renderer->pushbuf, G80_2D_SIFC_BITMAP_ENABLE, 1);
+ nvc0_2d(renderer->pushbuf, G80_2D_SIFC_BITMAP_FORMAT, 6,
+ G80_2D_SIFC_BITMAP_FORMAT_I1,
+ 0, /* SIFC_FORMAT */
+ G80_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE,
+ 0, color, /* SIFC_BITMAP_COLOR_BIT0, SIFC_BITMAP_COLOR_BIT1 */
+ 0 /* SIFC_BITMAP_WRITE_BIT0_ENABLE */
+ );
+ nouveau_pushbuf_bufctx(renderer->pushbuf, renderer->bufctx);
+
+ if (nouveau_pushbuf_validate(renderer->pushbuf) != 0)
+ return;
+
+ if (length == -1)
+ length = strlen(text);
+
+ while ((ret = FcUtf8ToUcs4((FcChar8 *) text, &c, length)) > 0 && c != '\0')
+ {
+ text += ret;
+ length -= ret;
+ glyph_index = FT_Get_Char_Index(font->face, c);
+
+ if (!font_ensure_glyph(font, glyph_index))
+ continue;
+
+ glyph = font->glyphs[glyph_index];
+
+ if (glyph->bitmap.width == 0 || glyph->bitmap.rows == 0)
+ goto advance;
+
+ count = (glyph->bitmap.pitch * glyph->bitmap.rows + 3) / 4;
+
+ if (!ensure_space(renderer->pushbuf, 12 + count))
+ return;
+
+ nvc0_2d(renderer->pushbuf, G80_2D_SIFC_WIDTH, 10,
+ /* Use the pitch instead of width to ensure the correct
+ * alignment is used. */
+ glyph->bitmap.pitch * 8, glyph->bitmap.rows,
+ 0, 1, 0, 1,
+ 0, origin_x + glyph->x, 0, y + glyph->y);
+ nv_add_dword(renderer->pushbuf,
+ nvc0_command(GF100_COMMAND_TYPE_NON_INCREASING,
+ GF100_SUBCHANNEL_2D,
+ G80_2D_SIFC_DATA, count));
+ nv_add_data(renderer->pushbuf, glyph->bitmap.buffer, count);
+
+ advance:
+ origin_x += glyph->advance;
+ }
+
+ if (extents)
+ extents->advance = origin_x - x;
+}
+
+void renderer_flush(struct wld_renderer * base)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+
+ nouveau_pushbuf_kick(renderer->pushbuf, renderer->channel);
+ nouveau_pushbuf_bufctx(renderer->pushbuf, NULL);
+}
+
+void renderer_destroy(struct wld_renderer * base)
+{
+ struct nouveau_renderer * renderer = nouveau_renderer(base);
+
+ nvc0_2d_finalize(renderer);
+ nouveau_bufctx_del(&renderer->bufctx);
+ nouveau_pushbuf_del(&renderer->pushbuf);
+ nouveau_object_del(&renderer->channel);
+ free(renderer);
+}
+
+/**** Buffer ****/
+bool buffer_map(struct buffer * base)
+{
+ struct nouveau_buffer * buffer = nouveau_buffer(&base->base);
+
+ /* If the buffer is tiled, it cannot be mapped into virtual memory in order
+ * to appear linear like intel can do with map_gtt. */
+ if (buffer->bo->config.nvc0.tile_mode)
+ return false;
+
+ if (nouveau_bo_map(buffer->bo, NOUVEAU_BO_WR,
+ buffer->context->client) != 0)
+ {
+ return false;
+ }
+
+ buffer->base.base.map = buffer->bo->map;
+
+ return true;
+}
+
+bool buffer_unmap(struct buffer * base)
+{
+ struct nouveau_buffer * buffer = nouveau_buffer(&base->base);
+
+ if (munmap(buffer->bo->map, buffer->bo->size) == -1)
+ return false;
+
+ buffer->bo->map = NULL;
+ base->base.map = NULL;
+
+ return true;
+}
+
+void buffer_destroy(struct buffer * base)
+{
+ struct nouveau_buffer * buffer = nouveau_buffer(&base->base);
+
+ nouveau_bo_ref(NULL, &buffer->bo);
+ free(buffer);
+}
+